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Player Feedback Form
by Juste JonnyPTS Dev Blogger -
04/29/2022Published Date
If you have played WarBonds: Battle For Vitoria, we would love to get your feedback on the game. We absolutely welcome both positive and negative feedback, so don't be afraid to let us have it. Our goal is to make WarBonds: Battle For Vitoria the best that it can be, and your feedback is critically important in that regard. Those whom leave their emails will get future special treatment.
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WarBonds: Battle For Vitoria at CuseCon 2021 - New York
by Juste JonnyPTS Dev Blogger -
10/22/2021Published Date
We'll be at the tabletop gaming section of CuseCon 2021 - New York, hosting play sessions our excellent strategy tabletop game. If your looking for a competitive challenge, you can also join our tournaments; and try to win the first place prize.
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WarBonds: Battle For Vitoria at Armour Con 2021 - Massachusetts
by Juste JonnyPTS Dev Blogger -
09/30/2021Published Date
We'll be at the tabletop gaming section of Armour Con 2021 - Massachusetts, hosting play sessions our excellent strategy tabletop game. If your looking for a competitive challenge, you can also join our tournaments; and try to win the first place prize.
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WarBonds: Battle For Vitoria at GEOTL 2021 - New York
by Juste JonnyPTS Dev Blogger -
08/17/2021Published Date
We'll be at the tabletop gaming section of Great Escape on the Lake 2021 - New York, hosting play sessions our excellent strategy tabletop game. If your looking for a competitive challenge, you can also join our tournaments; and try to win the first place prize.
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War is Coming!
by Juste JonnyPTS Dev Blogger -
03/27/2019Published Date
We are proud to announce our first board game, titled WarBonds: Battle For Vitoria. WarBonds: Battle For Vitoria is a strategy war game where players deploy, maintain, and mobilize a medieval fantasy army against one another. The alignment system presents challenging decisions to the players, which will affect the loyalty of their units, and the leadership of their warlord. Units without loyalty are susceptible to leaving your army; or worse, they can be persuaded to join an opponent's. There is no randomness; players must out-think their opponents to achieve one of many possible win conditions.